// Copyright 2025 Espressif Systems (Shanghai) PTE LTD // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /* * This example is the smallest code that will create a Matter Device which can be * commissioned and controlled from a Matter Environment APP. * It controls a GPIO that could be attached to a LED for visualization. * Additionally the ESP32 will send debug messages indicating the Matter activity. * Turning DEBUG Level ON may be useful to following Matter Accessory and Controller messages. */ // Matter Manager #include #if !CONFIG_ENABLE_CHIPOBLE // if the device can be commissioned using BLE, WiFi is not used - save flash space #include #endif // List of Matter Endpoints for this Node // Single On/Off Light Endpoint - at least one per node MatterOnOffLight OnOffLight; // CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network #if !CONFIG_ENABLE_CHIPOBLE // WiFi is manually set and started const char *ssid = "your-ssid"; // Change this to your WiFi SSID const char *password = "your-password"; // Change this to your WiFi password #endif // Light GPIO that can be controlled by Matter APP #ifdef LED_BUILTIN const uint8_t ledPin = LED_BUILTIN; #else const uint8_t ledPin = 2; // Set your pin here if your board has not defined LED_BUILTIN #endif // set your board USER BUTTON pin here - decommissioning button const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button. // Button control - decommision the Matter Node uint32_t button_time_stamp = 0; // debouncing control bool button_state = false; // false = released | true = pressed const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission // Matter Protocol Endpoint (On/OFF Light) Callback bool onOffLightCallback(bool state) { digitalWrite(ledPin, state ? HIGH : LOW); // This callback must return the success state to Matter core return true; } void setup() { Serial.begin(115200); // Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node pinMode(buttonPin, INPUT_PULLUP); // Initialize the LED GPIO pinMode(ledPin, OUTPUT); // CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network #if !CONFIG_ENABLE_CHIPOBLE // Manually connect to WiFi WiFi.begin(ssid, password); // Wait for connection Serial.println(); Serial.print("Connecting to "); Serial.println(ssid); while (WiFi.status() != WL_CONNECTED) { Serial.print('.'); delay(500); } Serial.println(); #endif // Initialize at least one Matter EndPoint OnOffLight.begin(); // Associate a callback to the Matter Controller OnOffLight.onChange(onOffLightCallback); // Matter beginning - Last step, after all EndPoints are initialized Matter.begin(); if (!Matter.isDeviceCommissioned()) { Serial.println("Matter Node is not commissioned yet."); Serial.println("Initiate the device discovery in your Matter environment."); Serial.println("Commission it to your Matter hub with the manual pairing code or QR code"); Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str()); Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str()); } } void loop() { // Check if the button has been pressed if (digitalRead(buttonPin) == LOW && !button_state) { // deals with button debouncing button_time_stamp = millis(); // record the time while the button is pressed. button_state = true; // pressed. } if (digitalRead(buttonPin) == HIGH && button_state) { button_state = false; // released } // Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node uint32_t time_diff = millis() - button_time_stamp; if (button_state && time_diff > decommissioningTimeout) { Serial.println("Decommissioning the Light Matter Accessory. It shall be commissioned again."); Matter.decommission(); button_time_stamp = millis(); // avoid running decommissining again, reboot takes a second or so } delay(500); }