// Copyright 2025 Espressif Systems (Shanghai) PTE LTD // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Matter Manager #include #if !CONFIG_ENABLE_CHIPOBLE // if the device can be commissioned using BLE, WiFi is not used - save flash space #include #endif // List of Matter Endpoints for this Node // There will be 3 On/Off Light Endpoints in the same Node MatterOnOffLight Light1; MatterDimmableLight Light2; MatterColorLight Light3; // CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network #if !CONFIG_ENABLE_CHIPOBLE // WiFi is manually set and started const char *ssid = "your-ssid"; // Change this to your WiFi SSID const char *password = "your-password"; // Change this to your WiFi password #endif // set your board USER BUTTON pin here - USED to decommission the Matter Node const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button. // Button control uint32_t button_time_stamp = 0; // debouncing control bool button_state = false; // false = released | true = pressed const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission // Matter Protocol Endpoint Callback for each Light Accessory bool setLightOnOff1(bool state) { Serial.printf("Light1 changed state to: %s\r\n", state ? "ON" : "OFF"); return true; } bool setLightOnOff2(bool state) { Serial.printf("Light2 changed state to: %s\r\n", state ? "ON" : "OFF"); return true; } bool setLightOnOff3(bool state) { Serial.printf("Light3 changed state to: %s\r\n", state ? "ON" : "OFF"); return true; } void setup() { // Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node pinMode(buttonPin, INPUT_PULLUP); Serial.begin(115200); // CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network #if !CONFIG_ENABLE_CHIPOBLE // We start by connecting to a WiFi network Serial.print("Connecting to "); Serial.println(ssid); // Manually connect to WiFi WiFi.begin(ssid, password); // Wait for connection while (WiFi.status() != WL_CONNECTED) { delay(500); Serial.print("."); } Serial.println(); Serial.println("WiFi connected"); Serial.println("IP address: "); Serial.println(WiFi.localIP()); delay(500); #endif // Initialize all 3 Matter EndPoints Light1.begin(); Light2.begin(); Light3.begin(); Light1.onChangeOnOff(setLightOnOff1); Light2.onChangeOnOff(setLightOnOff2); Light3.onChangeOnOff(setLightOnOff3); // Matter beginning - Last step, after all EndPoints are initialized Matter.begin(); } void loop() { static uint32_t timeCounter = 0; // Check Matter Light Commissioning state if (!Matter.isDeviceCommissioned()) { Serial.println(""); Serial.println("Matter Node is not commissioned yet."); Serial.println("Initiate the device discovery in your Matter environment."); Serial.println("Commission it to your Matter hub with the manual pairing code or QR code"); Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str()); Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str()); // waits for Matter Light Commissioning. uint32_t timeCount = 0; while (!Matter.isDeviceCommissioned()) { delay(100); if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec Serial.println("Matter Node not commissioned yet. Waiting for commissioning."); } } Serial.println("Matter Node is commissioned and connected to the network. Ready for use."); } //displays the Light state every 5 seconds if (!(timeCounter++ % 10)) { // delaying for 500ms x 10 = 5s Serial.println("======================"); Serial.printf("Matter Light #1 is %s\r\n", Light1.getOnOff() ? "ON" : "OFF"); Serial.printf("Matter Light #2 is %s\r\n", Light2.getOnOff() ? "ON" : "OFF"); Serial.printf("Matter Light #3 is %s\r\n", Light3.getOnOff() ? "ON" : "OFF"); } // Check if the button has been pressed if (digitalRead(buttonPin) == LOW && !button_state) { // deals with button debouncing button_time_stamp = millis(); // record the time while the button is pressed. button_state = true; // pressed. } if (digitalRead(buttonPin) == HIGH && button_state) { button_state = false; // released } // Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node uint32_t time_diff = millis() - button_time_stamp; if (button_state && time_diff > decommissioningTimeout) { Serial.println("Decommissioning the Composed Light Matter Accessory. It shall be commissioned again."); Matter.decommission(); button_time_stamp = millis(); // avoid running decommissining again, reboot takes a second or so } delay(500); }