MeshTalos-Client/managed_components/espressif__arduino-esp32/libraries/Matter/examples/MatterComposedLights/MatterComposedLights.ino
2025-12-03 14:20:11 +08:00

146 lines
5.3 KiB
C++

// Copyright 2025 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Matter Manager
#include <Matter.h>
#if !CONFIG_ENABLE_CHIPOBLE
// if the device can be commissioned using BLE, WiFi is not used - save flash space
#include <WiFi.h>
#endif
// List of Matter Endpoints for this Node
// There will be 3 On/Off Light Endpoints in the same Node
MatterOnOffLight Light1;
MatterDimmableLight Light2;
MatterColorLight Light3;
// CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network
#if !CONFIG_ENABLE_CHIPOBLE
// WiFi is manually set and started
const char *ssid = "your-ssid"; // Change this to your WiFi SSID
const char *password = "your-password"; // Change this to your WiFi password
#endif
// set your board USER BUTTON pin here - USED to decommission the Matter Node
const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button.
// Button control
uint32_t button_time_stamp = 0; // debouncing control
bool button_state = false; // false = released | true = pressed
const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission
// Matter Protocol Endpoint Callback for each Light Accessory
bool setLightOnOff1(bool state) {
Serial.printf("Light1 changed state to: %s\r\n", state ? "ON" : "OFF");
return true;
}
bool setLightOnOff2(bool state) {
Serial.printf("Light2 changed state to: %s\r\n", state ? "ON" : "OFF");
return true;
}
bool setLightOnOff3(bool state) {
Serial.printf("Light3 changed state to: %s\r\n", state ? "ON" : "OFF");
return true;
}
void setup() {
// Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node
pinMode(buttonPin, INPUT_PULLUP);
Serial.begin(115200);
// CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network
#if !CONFIG_ENABLE_CHIPOBLE
// We start by connecting to a WiFi network
Serial.print("Connecting to ");
Serial.println(ssid);
// Manually connect to WiFi
WiFi.begin(ssid, password);
// Wait for connection
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
Serial.println();
Serial.println("WiFi connected");
Serial.println("IP address: ");
Serial.println(WiFi.localIP());
delay(500);
#endif
// Initialize all 3 Matter EndPoints
Light1.begin();
Light2.begin();
Light3.begin();
Light1.onChangeOnOff(setLightOnOff1);
Light2.onChangeOnOff(setLightOnOff2);
Light3.onChangeOnOff(setLightOnOff3);
// Matter beginning - Last step, after all EndPoints are initialized
Matter.begin();
}
void loop() {
static uint32_t timeCounter = 0;
// Check Matter Light Commissioning state
if (!Matter.isDeviceCommissioned()) {
Serial.println("");
Serial.println("Matter Node is not commissioned yet.");
Serial.println("Initiate the device discovery in your Matter environment.");
Serial.println("Commission it to your Matter hub with the manual pairing code or QR code");
Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str());
Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str());
// waits for Matter Light Commissioning.
uint32_t timeCount = 0;
while (!Matter.isDeviceCommissioned()) {
delay(100);
if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec
Serial.println("Matter Node not commissioned yet. Waiting for commissioning.");
}
}
Serial.println("Matter Node is commissioned and connected to the network. Ready for use.");
}
//displays the Light state every 5 seconds
if (!(timeCounter++ % 10)) { // delaying for 500ms x 10 = 5s
Serial.println("======================");
Serial.printf("Matter Light #1 is %s\r\n", Light1.getOnOff() ? "ON" : "OFF");
Serial.printf("Matter Light #2 is %s\r\n", Light2.getOnOff() ? "ON" : "OFF");
Serial.printf("Matter Light #3 is %s\r\n", Light3.getOnOff() ? "ON" : "OFF");
}
// Check if the button has been pressed
if (digitalRead(buttonPin) == LOW && !button_state) {
// deals with button debouncing
button_time_stamp = millis(); // record the time while the button is pressed.
button_state = true; // pressed.
}
if (digitalRead(buttonPin) == HIGH && button_state) {
button_state = false; // released
}
// Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node
uint32_t time_diff = millis() - button_time_stamp;
if (button_state && time_diff > decommissioningTimeout) {
Serial.println("Decommissioning the Composed Light Matter Accessory. It shall be commissioned again.");
Matter.decommission();
button_time_stamp = millis(); // avoid running decommissining again, reboot takes a second or so
}
delay(500);
}